The upper area has seven antechambers, each containing seven torches which must be lit be each of the seven wild magics. In the centre of the room, there is a large machine which changes the player's alignment to either dark or light, allowing him/her to light the final torch.
The lower area is accessed via a ladder in the back of the upper area.
First Lower AreaEdit
Second Lower AreaEdit
The second lower area has a room that models the solar system, and the warp point to Shadra.